The current Roblox title is [NEW MAP] BloxStrike. That label does not name the map. Earlier public titles included [DUST II]. Use the in-game map vote or loading screen for the pool you actually have.
Names with a real trail
Dust II is the clearest long-running name. March 2026 coverage said it was added to the rotation, the experience title used [DUST II] for a time, and October 2026 clips on this experience still use the Dust II name. Guides teach A Site, A Long, A Short, Mid, Mid Doors, B Site, B Tunnels, CT Spawn, and T Spawn as the lane set. Those are the familiar Dust II words. They are not a developer callout sheet measured for the current build.
Mirage has a March 2026 community utility video with cat, mid window, connector, underpass, stairs, jungle, palace, kitchen, ramp, and apps lineups. October 2026 clips on this experience still say Mirage. A May 2026 community video said a map called Oasis replaced Mirage while keeping the layout, with a library in the palace area, and that old lineups still worked. Both names are in circulation. This page does not pick a winner.
Reactor was added in official update 1.1.1 on 20 July 2026. The developer described it as inspired by a well-known bomb map, with its own style. No official callout list was in that video.
Nuke appears in October 2026 clips played inside [NEW MAP] BloxStrike. Layout notes were not in those clip titles.
Seaside is a content name attached to the expired SEASIDE code (100 Credits) and to guide mentions. A full site diagram was not in the sources read here.
The official channel also has a video titled NEW MAP + SOUNDS. Its title matches the current experience name, but this page does not assign that video to a specific map without a matching description.
How to learn one map
- Play the same map for several matches instead of memorizing every name.
- Learn the two sites, the connector between them, and one dangerous long angle.
- Ask which lane needs utility before you cross it.
- After you die, name the spot in a few words so the next round has a call.
- Add lineups only after you can walk the default route without stopping to look at the floor.
Mid control on a Dust II-style map opens both sites. A long angle punishes a wide swing. A close tunnel or ramp is where an SMG or shotgun plan can make sense, and where an AWP is easiest to waste. Those are shape lessons, not measured timings.
